3D camera experiments

3D cameras are a cheap and fun way to experiment with a new technology. That is why so many hobbyist incorporate such a camera in their projects. Such projects are probably the best ways to discover new uses for these cameras.

One of those projects is called the Board of Awesomeness, where an off-terain skateboard is enhanced with electrical motors and control circuitry. To control the board, both voice control and a Kinect camera are used.

The combination of voice control and the camera is a very strong one. A major problem with developing software for a 3D camera, is that a user is always interfacing with the system. Even though the user is just standing in front of the camera, he still is interfacing and if you have problems with nervous hands, you might be triggering actions you never intended! Because you are interfacing with your body, you cannot simply turn of or on the system with your body (e.g. a button you have to press) because you could be doing other actions in the meantime.

That is where voice control comes into the scene. By using your voice, you can prevent the system from tracking your movements when you don’t want it to.

We are not entirely sure that this specific application will have a big future (maybe as a replacement for the Segway) but the same technique could be used in hospitals, where a small workstation follows the nurse wherever she goes.


2 Responses to 3D camera experiments

  1. Bart Minne says:

    If the system is really accurate and precise it might have other applications in the medical field. One of the things coming to mind is surgery. The surgeon could operate without risking being exposed to infections or other harmful situations like the battlefield or harmful radiation from a nuclear accident.
    If this would be possible than you might look at a drone-like technology with not only military but also civil applications.

  2. That is true, but then you bounce into the other problems again: The camera is tracking you all the time and you don’t get the feedback you want.
    The former problem could be solved by other means, but the latter is harder to address. To get feedback (the feeling that you are actually touching something), special gloves should be wore that give the feedback that a surgeon would get while doing the actual surgery.

    If you have such gloves, another and probably more accurate feedback method can be implemented in them.

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